Essentials of Experiential Learning - 1 day RSVP Design® training in Singapore (22 June 2017)
- Have a concrete experience
- Notice, observe and reflect on that experience
- Understand and come to a conclusion
- Test and apply the learning
Simbols was another tool where participants using verbal communication had to solve the problem which had only one answer and once chance to solve. This tool highlighted different cultural references and language styles making it an excellent exercise.
Sequencer: the activity with planks highlighted the importance of learning and unlearning to achieve something. It showed the dymanmics of the group – which genders tries first, who watches, who joins, who joins in when success is guaranteed etc. The participants struggled to complete it within the given time. Interestingly when a tea break was announced some of the participants went back to Sequencer and solved it. This demonstrated the importance of stepping abck to see the problem with fresh eyes.<br/>
The participants had fun trying out Team Balance a team building problem solving activity.
The Minefield activity is a collaboration and negotiation problem solving activity where the participants were divided into 4 groups. They had to compete against each other to spend as little as possible of a given budget to win a bonus, but winning this bonus needed collaboration and risk management skills. This experiential activity helps to show the level of trust in an organisation, how a group exchanges information in a work situation. Watching the shift from competition to collaboration is interesting.
This experiential learning workshop was an intensive full day experience. The participants were fully engrossed an engaged trying out the bestselling experiential learning tools designed by RSVP Design.